About a decade ago, COLLADA hit the scene, and it was supposed to solve all of our 3D graphics interchange problems. Maybe it does that for some people, but my experience is that everyone interprets this open standard differently.
(My pet theory for the reason is that there is no reference implementation with enough market clout behind it to make software developers people give up on their idiosyncratic ideas and implement the standard the same way the market leader did. Consequently, I find that Wavefront OBJ and 3DS are more likely to give a clean transfer between two unrelated programs than COLLADA. Some people also like FBX for much the same reason.)
I'm late to the game, but I recently heard about Alembic, which seems like the second verse of the same song.
Have the past 4 years of experience with this format proven me wrong?
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